[Mono-osx] [MonoMac] GLFullScreen sample
kjpou at pt.lu
Sat Mar 5 13:33:25 EST 2011
Here is an OpenGL sample from Apple that implements fullscreen and
window using an NSView.
This sample code demonstrates OpenGL drawing to the entire screen.
When in the window mode,
press the "Go FullScreen" button to switch to the full-screen mode;
When in the full-screen mode,
press [ESC] to switch to the window mode;
In both modes,
press [space] to toggle rotation of the globe;
press [w]/[W] to toggle wireframe rendering;
holding and dragging the mouse to change the roll angle and from
which the light is coming.
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