[Mono-osx] System.Drawing into Cocoa views?
Eric J. M. Smith
eric at tarkvara.org
Sun Jul 17 17:59:51 EDT 2011
Greetings,
I'm new to MonoMac (and to Mono in general). So I apologise in advance for my ignorance.
I'm exploring the feasibility of porting a .NET/Windows app to run on the Mac. I've resigned myself to the fact that we'll be rewriting any code which relies on Windows.Forms widgets. Our existing rendering code draws into a System.Drawing.Image, and it would be nice to not have to rewrite everything. Is there any way of drawing into a System.Drawing.Graphics and making the results available to Cocoa? Either by drawing directly into an NSView or by somehow getting the contents of a System.Drawing.Image into an NSImage.
I did find some mention on this mailing-list of a "drawing bridge" to do libgdiplus drawing in a Cocoa custom view, but I can't find any documentation or samples for this (plus, it sounds like this approach might require X11).
Thanks for your help,
Eric Smith
Tarkvara Design Inc.
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