[Mono-osx] MonoMacPackager - System.DllNotFoundException: gdiplus.dll

Zsolt Molnar zsolt at vestragames.com
Thu Jan 27 15:08:13 EST 2011


I'm trying to create a native Mac application bundle with MonoMac plugin version in MonoDevelop.
I select Create Mac Installer option from the Project menu. Only the first checkbox 'Include Mono in Application Bundle'
is checked. I tested with all three linkage options. The bundle seems to be created successfully, there is a MacOS directory
inside with a single executable, and also a MonoBundle  directory with several mono dll-s. When I start the application from
the Finder, it appears on the dock for a second, but closes immediately.

When I use the terminal and start the program from there, the cause of the error is displayed: gdiplus.dll not found.
I do use WinForms and GDI+, and the application runs fine without the packager.

Please let me know if you have any idea how to solve this.


Zsolt Molnar

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