[Mono-osx] [MonoMac] OpenGL - Sample and patch
Geoff Norton
gnorton at novell.com
Thu Feb 24 13:47:02 EST 2011
Kenneth,
I made some last minute changes based on what we discussed last night and decided to keep the OpenTK structs seperate so that we can easily merge in changes / bugfixes from upstream. I think this will let us track upstream a little more easily, you can see the commit here:
https://github.com/mono/monomac/commit/ed7f7b3ec8bda197d287f4475733fc14bc524437
and I verified it all still works with your sample app.
Thanks for all the great work!
-g
On 2011-02-24, at 8:42 AM, kjpou wrote:
> Geoff and Miguel
>
> Here is an update of the OpenGL files with quite a few changes to the GLHelper as well as implementation of Light mappings that I missed before.
>
> Also included is a sample of the OpenGL API used in a CAOpenGLLayer as a layer. There are different ways of using the Drawing.Color and NSColor to set the colors.
>
> The patch implements a constructor for the CGLPixelFormat object used within the CAOpenGLLayer.
>
> Any questions let me know.
>
> Kenneth
> <MonoMac.OpenGL.zip><OpenGLLayer.zip><cglpixelformat.diff>_______________________________________________
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