[Mono-osx] MonoMac.dll depends on System.Drawing.dll?
jamec9869
jamec9869 at yahoo.com
Tue Sep 21 04:12:17 EDT 2010
My suggestion would be to reverse the way that you are doing your
compatibility stack. Instead of trying to emulate System.Drawing.Graphics
with CGContexts, you should have a MyCompany.Drawing.Context and have that
map to either CoreGraphics or System.Drawing depending on your platform.
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