[Mono-osx] MonoMac.dll depends on System.Drawing.dll?

Miguel de Icaza miguel at novell.com
Thu Sep 9 21:57:52 EDT 2010


>     Just so everyone knows: my intention is to turn System.Drawing into a
> > fully operational stack that works with CoreGraphics instead of Cairo, to
> > simplify code sharing between platforms.
> >
> > Miguel
> >
> Miguel, does this mean that Windows.Forms would eventually be more "native"
> on the Mac?  I know that it is build on System.Drawing.

Sadly, it would not any difference in that area.

For Winforms to look more native a number of things need to happen:

* Someone to write a "theme" engine that fits better with the Mac
* Likely someone to do a Cocoa port to replace our Carbon code (not
necessary, but would make a lot of things simpler).
* New controls for Menus, these you would need to add to your app
specifically to deal with the native system menus

Currently, we at Novell are not planning on doing any of those.   If they
happen, they will be community driven efforts.

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