[Mono-osx] MonoMac.dll depends on System.Drawing.dll?
Miguel de Icaza
miguel at novell.com
Thu Sep 9 18:32:47 EDT 2010
Just so everyone knows: my intention is to turn System.Drawing into a
fully operational stack that works with CoreGraphics instead of Cairo, to
simplify code sharing between platforms.
On Wed, Sep 1, 2010 at 12:44 PM, Inspired Mars <inspiredmars at gmail.com>wrote:
> We've run into a bit of a blocking issue.
> Monotouch.dll includes definitions for six primitive structures - Point,
> PointF, Size, SizeF, Rectangle and RectangleF.
> In contrast, MonoMac.dll currently depends on System.Drawing.dll.
> This means that all the other drawing primitives are also brought in -
> Graphics, Pen, Brush, etc.
> This is problematic because we're drawing via our own classes that are
> identically named (to make it easier to port the drawing portion of our
> Windows app.)
> Is there a plan to remove this dependency and directly include the six
> primitive types in MonoMac.dll?
> Mono-osx mailing list
> Mono-osx at lists.ximian.com
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