[Mono-osx] Redistributable Mac OSX app without mono using mkbundle2

dgdw david.drysdale-wilson at linn.co.uk
Fri May 14 08:21:46 EDT 2010



Alexander Shulgin-2 wrote:
> 
> 
> The libgdiplus is loaded at runtime by System.Drawing assembly.  So, 
> you'll need to ship that with your app too.  To do so you'll need to 
> adjust it's deps (and for libjpeg, libpng, etc. too) with 
> install_name_tool like you've already did for mono libraries.
> 
> Btw, there should be no need to do that for the mono libs: just use 
> --static option of mkbundle (but beware of LGPL restrictions).
> 
> The version of libgdiplus shipped with mono depends on X11, so your 
> users still need to install that from Mac OS installation disc.
> 
> --
> Best of luck!
> Alex
> 
> 

Hi Alex,

Thanks for your quick response!

The --static is not really an option for me due to the LGPL license, I want
to keep my application distributed under the BSD license.

I previously tried moving libgdiplus (and all its dependecies i.e.
libgdiplus.0.dylib, libtiff.3.dylib etc) and then adjusting their
dependencies like it did with the other libraries, however I found my
application exits with the same error. On reflection I think this was to be
expected, as I have not adjusted my main executable to reference libgdiplus
in my package rather than the one distributed with mono. I am not sure how
to do this because otool indicates that my executable does not depend on
libgdiplus. Do I need to add an entry to my executable with
install_name_tool? I am not sure what I need to do here....

I was not aware of the X11 dependency thanks for the heads up!

David
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