[Mono-osx] I want to help developing Mac Mono
Stifu
stifu at free.fr
Sat May 16 04:36:15 EDT 2009
I can't answer your questions or help you, but I've found 2 Mac-specific
Windows.Forms bugs.
If you'd be interested in having a look at them:
https://bugzilla.novell.com/show_bug.cgi?id=468420
https://bugzilla.novell.com/show_bug.cgi?id=469194
Lee V. Andrus wrote:
>
> I would like to help in any way I can to advance the development of
> Mono on Macintosh computers. I am particularly interested in helping
> make the Mac more friendly to truly portable programming by creating a
> variant of the standard libraries that use a native GUI API instead of
> the klutzy X11 interface. I read some time back that Mono was moving
> toward making the implementation of System.Windows.Form 100% C#
> relying on System.Drawing for it graphic primitives instead of any
> other graphics package, so that only System.Drawing needs to be
> adapted to the host system. How is that coming along? I realize that
> a variant of System.Drawing is still a big undertaking. I was hoping
> that the work might be simplified by building on one of the existing
> Cocoa wrappers, such as Cocoa#, Monobjc, mobjc, or NObjective.
>
> Is someone doing something like this? If so, how can I contribute?
> If not, how can I start a project for developing the variant of
> System.Drawing that I described? Can I help the development of other
> libraries I mentioned? Do you have any suggestions?
>
> I am a Mac enthusiast and an experienced programmer with the resources
> to develop and test programs on a PowerPC Mac running 10.4, an Intel
> one running 10.5, and MS-Windows XP.
>
> _______________________________________________
> Mono-osx mailing list
> Mono-osx at lists.ximian.com
> http://lists.ximian.com/mailman/listinfo/mono-osx
>
>
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