[Mono-osx] I want to help developing Mac Mono

Stifu stifu at free.fr
Sat May 16 04:36:15 EDT 2009


I can't answer your questions or help you, but I've found 2 Mac-specific
Windows.Forms bugs.
If you'd be interested in having a look at them:

https://bugzilla.novell.com/show_bug.cgi?id=468420
https://bugzilla.novell.com/show_bug.cgi?id=469194


Lee V. Andrus wrote:
> 
> I would like to help in any way I can to advance the development of  
> Mono on Macintosh computers.  I am particularly interested in helping  
> make the Mac more friendly to truly portable programming by creating a  
> variant of the standard libraries that use a native GUI API instead of  
> the klutzy X11 interface.  I read some time back that Mono was moving  
> toward making the implementation of System.Windows.Form 100% C#  
> relying on System.Drawing for it graphic primitives instead of any  
> other graphics package, so that only System.Drawing needs to be  
> adapted to the host system.  How is that coming along?  I realize that  
> a variant of System.Drawing is still a big undertaking.  I was hoping  
> that the work might be simplified by building on one of the existing  
> Cocoa wrappers, such as Cocoa#, Monobjc, mobjc, or NObjective.
> 
> Is someone doing something like this?  If so, how can I contribute?   
> If not, how can I start a project for developing the variant of  
> System.Drawing that I described?  Can I help the development of other  
> libraries I mentioned?  Do you have any suggestions?
> 
> I am a Mac enthusiast and an experienced programmer with the resources  
> to develop and test programs on a PowerPC Mac running 10.4, an Intel  
> one running 10.5, and MS-Windows XP.
> 
> _______________________________________________
> Mono-osx mailing list
> Mono-osx at lists.ximian.com
> http://lists.ximian.com/mailman/listinfo/mono-osx
> 
> 

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