[Mono-osx] bug in Random

Duane Wandless duane at wandless.net
Mon Jan 19 09:31:04 EST 2009

Here is the code:
            Random rnd = new Random(1);
            Console.WriteLine("rand:" + rnd.Next(0, 11000));

Run it on Windows I get:
rand: 2735

Run it on OSX I get:
rand: 4035

Maybe I incorrectly assume that the pseudo-random number should be the same
on both platforms... but I believe that it should be a predictable sequence
given the same seed.

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