[Mono-osx] Delphi Prism and all those Cocoa bridges

Duane Wandless duane at wandless.net
Tue Feb 24 11:06:04 EST 2009

I may be missing something but I do not see the advantage of Delphi Prism
(which may just be a personal preference ).  Yes the CLR can
be utilized through various languages.  But the one language that is
relevant (at least to me) is C#.  Not Pascal, C++ or VB.  Yes the syntax of
object pascal may be similar and yes it may have additional features not
found in C#.  But it is not C#.  I do not want to learn yet another
The "solution" I'm looking for is a native Mac IDE that integrates nicely
with Interface Builder where the language is C#, utilizing one of the
bridges, Monobjc, mobjc, etc.  My current environment is virtual Win7 Visual
Studio, mobjc, and Interface Builder.

Thanks everyone for the ongoing discussions and opinions... I try to keep an
open mind.

On Tue, Feb 24, 2009 at 9:31 AM, marc hoffman <mh at elitedev.com> wrote:

> Andrew,
> > If I count correctly we have three (3) different Cocoa bridges in
> > Mono now.
> >
> > One is Cocoa#, which is part of Mono and rather incomplete (or so it
> > seemed
> > to me).
> >
> > Another is  http://www.monobjc.net/ MonoObjc , which I found very
> > useful but
> > it isn't part of Mono.
> >
> > A third one is  http://code.google.com/p/mobjc/ mobjc , which I
> > don't know
> > much about. Plus I found it too complicated.
> >
> > Delphi Prism  http://edn.embarcadero.com/article/39017 supports the
> > creation
> > of Cocoa applications  using Cocoa#.
> we're also supporting Monobjc, as well. The IDE support is there in
> the November release, but we don't ship a template yet because this
> stuff got done too shortly before RTM for us to support it officially
> (but that was three months ago, and it has proven solid).
> You can download a template for a Monobjc ap at
> http://remobjects.com/prismextras
> Matter of fact, we're moving towards recommending Monobjc as the
> "recommended" way to do Cocoa apps in Prism (i know, the mobjc and
> NSWhatever guys will come in to complain that thier stuff is
> better ;-). When i spoke to Geoff at PDC he also recommended Monobjc
> as the most complete and best solution to work with.
> > The most inconvenient part about writing Cocoa applications using
> > Mono is
> > the build process, I think. Visual Studio doesn't support building
> > such
> > applications, and neither do Xcode or MonoDevelop. But Visual Studio
> > does
> > with Delphi Prism (which I haven't tried but have heard good things
> > about).
> >
> > Can something be done about this on Novell's side?
> > Would it be remotely
> > possible to unite the three different projects under one banner and
> > make
> > them part of Mono?
> i'd love to see this happen and have all the different fronts that
> people are working n for Obj-C/Mono bridging to be united. Mono/OS X
> development is a tiny niche of Mono usage in general, as it stands now
> (as much as i'd love that to change), so having four different teams/
> people going off in different directions to further split this up,
> rather than working towards a common goal of having one "standard" way
> to build Cocoa apps in Mono (and one that could then be "four times
> better" than what we have now!) seems silly, at the least, and  waste
> of everyone's time, at worst.
> > And what about official support in MonoDevelop or some
> > module for Xcode?
> >
> > I'd pay a few hundred euros for a solution. Maybe a few others want
> > to join
> > and we could offer a bounty?
> i/we'd definitely be willing to contribute a bounty to any of the
> following:
> - getting the bridges unified and moved forward
> - getting managed compilers into Xcode (esp if done in a language
> agnostic way so that the same work could be leveraged for Prism, next
> to C#)
> - getting MonoDevelop out from under the GPL (coz the second it is, we
> can ship full Prism support for it).
> Yours,
> marc hoffman
> RemObjects Software
> The Infrastructure Company
> http://www.remobjects.com
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