[Mono-osx] iPhone development
Miguel de Icaza
miguel at novell.com
Tue Apr 21 18:37:27 EDT 2009
> I've just registered as an iPhone developer. Does Mono hold any
> promise for me at the moment? I'd like to port a little .net code that
> runs on Mac OSX already - how easy is that currently? How far along is
> the CocoaTouch# implementation?
Sadly, at this point Mono will not be of any use to you on the iPhone.
If you want to use some parts of Mono, your best bet is to use Unity's
tool chain that uses Mono for scripting, but it is aimed at gaming.
We will support the iPhone ourselves, but it will be limited to the
Silverlight API when we do that.
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