[Mono-osx] How to build Mono.Framework?

Andreas Färber andreas.faerber at web.de
Wed Jul 16 16:01:51 EDT 2008


Am 16.07.2008 um 20:22 schrieb Geoff Norton:

> On Wed, 2008-07-16 at 14:04 -0400, Karl Timmermann wrote:
>
>>
>> Actually, I want to try to get Mono.Framework working on the iPhone -
>> it shouldn't be too bad, and may even compile out of the box. I know
>> people have already gotten the standard Mono libraries and exe  
>> running
>> on the iPhone, but having the framework compiled for the iPhone would
>> let developers use an Obj-C/Cocoa to C#/.Net bridge to easily make
>> native iPhone apps using C#.
>>
>
> This will currently not work.  Apple has implemented W^X protection  
> thru
> the entire stack of iPhone applications thus disabling our JIT.  Until
> someone works around this limitation, or fixes our AOT to not require
> any JITing, this is a non-starter.

I believe Unity already offered to hire someone to fix the remaining  
parts for AOT, no? The iPhone wasn't mentioned but it sounded pretty  
much like it.

Andreas



More information about the Mono-osx mailing list