[Mono-osx] How to build Mono.Framework?

Andreas Färber andreas.faerber at web.de
Wed Jul 16 16:01:51 EDT 2008

Am 16.07.2008 um 20:22 schrieb Geoff Norton:

> On Wed, 2008-07-16 at 14:04 -0400, Karl Timmermann wrote:
>> Actually, I want to try to get Mono.Framework working on the iPhone -
>> it shouldn't be too bad, and may even compile out of the box. I know
>> people have already gotten the standard Mono libraries and exe  
>> running
>> on the iPhone, but having the framework compiled for the iPhone would
>> let developers use an Obj-C/Cocoa to C#/.Net bridge to easily make
>> native iPhone apps using C#.
> This will currently not work.  Apple has implemented W^X protection  
> thru
> the entire stack of iPhone applications thus disabling our JIT.  Until
> someone works around this limitation, or fixes our AOT to not require
> any JITing, this is a non-starter.

I believe Unity already offered to hire someone to fix the remaining  
parts for AOT, no? The iPhone wasn't mentioned but it sounded pretty  
much like it.


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