[Mono-osx] Writing custom control with Cocoa#

Nimble adam at irisdesign.co.nz
Mon Aug 4 01:51:26 EDT 2008


I am an experienced .NET developer for the Windows platform, but I'm new to
I am writing an application that requires a much more sophisticated text
editor than what is provided in in the default cocoa app-kit, so I would
like to write one (well, I really have to).
My application it written for OSX only, and based on the cocoa# libraries.
What approach would I use to create my custom editor?
Would i write it in native cocoa, then write a mono/cocoa# wrapper for it to
access it from mono, or can I subclass NSView and implement the text editing
interfaces from within mono, never having to write any native cocoa?

Thanks for the help!
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