[Mono-osx] Mono development on OS X without a debugger?
andreas.faerber at web.de
Wed Nov 14 11:19:05 EST 2007
Am 13.11.2007 um 19:04 schrieb Anthony Lambert:
> What actually needs to be implemented to support debugging on OSX?
As I understand, the runtime itself (JIT) needs to be extended for
debugging - it currently only supports it on x86/x86_64 Linux.
The same probably applies to DTrace: In some way the generated
machine code needs to be "annotated" with the managed metadata it was
generated from to make any sense out of it (call stack, variable
It's definitely not about UI issues in some backend.
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