[Mono-osx] Active Directory Infinite Loop

Eoin Norris e.norris at mac.com
Wed Apr 4 11:06:54 EDT 2007


If you are running on an active directory account what is your gid  
and uid - the result of ( as you prob. know) typing id in the terminal?

-- Eoin

On 4 Apr 2007, at 15:57, Daniel Abrams wrote:

>
>
> On 4/4/07, Eoin Norris <e.norris at mac.com> wrote:
>
>
> Well, my application is generally home-based but I would kinda think
> 15% of all users high, though it may be 15% of all macs deployed
> across  "schools, colleges, companies, government" but whatever about
> schools macs in the enterprise are extremely rare. So the total of
> all macs is lower.
>
>
> Perhaps.  I worked for Apple in what was the Enterprise and  
> Education divisions, and I think my numbers are pretty  
> conservative, but maybe the ratio has shrunk.  I can tell you that  
> one of my current clients is a large government agency, and macs  
> are not as rare as you might think, and they all use active  
> directory authentication.
>
>
>
> It is an issue for deployment as well. I am getting reports in the
> field. I dont know specifically where to look in the Mono code
> ( where it is happening) but the thread below ( taken from this list)
> gives some examples. The original poster does not seem to be on the
> list anymore, or not contributing to this new thread on the same
> issue, but might be available on that email address.
>
> http://lists.ximian.com/pipermail/mono-osx/2006-January/000444.html
>
>
> He clearly did some research and ascertained that it was an Apple bug.
>
> I can't say if its an Apple bug or not.  I could certainly believe  
> that POSIX threads are done differently in Mac OS X than in Linux,  
> and that the Apple implementation is incomplete or buggy, I don't  
> have much experience in that area.  But I do know that in higher  
> level environments, Java, ObjC, etc, thread and process management  
> work fine on OS X and that many other development and deployment  
> environments have managed to solve threading issues without dying  
> early on Mac OS X.  Unless it's solved, it effectively rules out  
> Mono development for us, but I understand that your mileage may vary.
>
>

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