[Mono-osx] building Dumbarton
Allan Hsu
allan at counterpop.net
Tue Jul 25 18:07:55 EDT 2006
Where did you get your copy of Dumbarton? It appears that you're
compiling against a Dumbarton binary that's linked against 1.1.13.2.
If you recompile the framework, it should work against your local
version of Mono.
-Allan
--
Allan Hsu <allan at counterpop dot net>
1E64 E20F 34D9 CBA7 1300 1457 AC37 CBBB 0E92 C779
On Jul 24, 2006, at 1:04 PM, Travis Rose wrote:
>
> Hello,
>
> Has anyone tried using/compiling the dunbarton samples on OS X
> Tiger, for intel mac?
>
> I tried doing this with the mono framework, 1.1.16.1,
> but Xcode is complaining about
>
> _mono_array_element_size referenced from Dumbarton expected to be
> defined in /Library/Frameworks/Mono.framework/Versions/1.1.13.2/lib/
> libmono.0.dylib
>
> etc. etc.
>
> Any ideas? Thanks --
>
> Sincerely,
>
> Travis
>
>
> ---
> Travis Rose
> rtrose at vt.edu
>
>
>
> On Jun 12, 2006, at 5:31 PM, Allan Hsu wrote:
>
>> In general, Cocoa# is intended for people that want to use Cocoa
>> from C#. Dumbarton is intended for usage of managed code from
>> native code. We wrote it so we could share a managed back end with
>> our windows client, even though the UI is written in native
>> Objective-C/Cocoa. You could also use Dumbarton to add the
>> functionality of a C# library to your existing ObjC/Cocoa
>> application.
>>
>> They're really two different tools for two different jobs.
>>
>> -Allan
>
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