[Mono-list] Debugging managed code launched via embedded API
Bob Summerwill
bob at summerwill.net
Fri Aug 29 10:48:07 UTC 2014
This is on a Mac host, I assume, based on your Obj-C usage?
I'm running Xamarin Studio 5.2.1 right now and my MacBook Air and do have
that option. As for 64-bit, I'm not sure. Somebody else will need to
answer that.
Cheers,
Bob Summerwill
Kitsilano Software
On Fri, Aug 29, 2014 at 3:00 AM, Jonathan Mitchell <jonathan at mugginsoft.com>
wrote:
>
> On 28 Aug 2014, at 17:40, Bob Summerwill <bob at summerwill.net> wrote:
>
> > You should just be able to do Run | Attach to Process ..., and your host
> application should show up.
> >
> > Your scenario is exactly the same as Unity3D, used by millions of
> developers every day (except with a non-Frankensteined Mono runtime and
> MonoDevelop!)
> >
> Hmm...
>
> 1. Xamarin studio 5.2.1 doesn't seem to feature the Attach to Process
> option under Run.
> 2. My app is 64 bit Obj-C which loads a 64 bit build of Mono. Will that
> put the kibosh on using the IDE even if I can attach to the process?
>
> Thanks
>
> Jonathan
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--
bob at summerwill.net
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