[Mono-list] Sqlite bug ? Database file is locked
alexzhu
imthezc at gmail.com
Fri Nov 30 10:06:13 UTC 2012
Hi
I'm developing a game with Sqlite(mono.data.sqlite) and WCF in Unity3D. But
they work *FINE* together at the first run, and at the second time, console
shows "SQLite Except: The database file is locked", Help!
--------------
*
Codes below*
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LobbyServiceClient _client = new LobbyServiceClient(_binding,_endpoint);
_client.DoSomething();
try {
if (_client.State!=CommunicationState.Faulted) {
//_client.Close();
_client.Abort();
}}catch (System.Exception ex) { _client.Abort(); }
string _sql ="Some Select Function";
SqliteHelper _db = new SqliteHelper("client.db");
_db.Conn.Open();
DataTable _dt= _db.Q(_sql);
_db.Conn.Close();
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