[Mono-list] Unbox a C# object after invoke?
efontana
eric at fontanas.net
Fri Feb 24 19:47:05 UTC 2012
Is this possible?
In my C# class I have the following Object that I want to return
from a method that I called via
[StructLayout(LayoutKind.Sequential)]
public struct ComplexResults
{
public int x;
public int y;
public string value;
}
I have a C# method that I'm calling:
public ComplexResults MyMethod()
{
ComplexResults r = new ComplexResults();
r.x = 100;
r.y = 200;
r.value = "hello world";
}
--------- C++
struct ComplexResults
{
int x;
int y;
char* str;
}
MonoObject* result = mono_runtime_invoke(method, instance, params,
&exception);
I want to be able to unbox the MonoObject* result into a C++ ComplexResults?
When I called
// The mono_object_unbox goes Boom, "Application caused the runtime to do
bad things..."
void* unboxed = mono_object_unbox(mresult);
ComplexResults datap = * (ComplexResults*)unboxed;
--
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