[Mono-list] Drawing on MonoDroid
Miguel de Icaza
miguel at xamarin.com
Wed Nov 9 23:21:49 EST 2011
Our app heavily uses the System.Drawing (for manipulating bitmaps, then with
> GTK# and with other methods put it on the screen). Now we want to move to
> Android, where there is no System.Drawing nor Cairo nor Pango. What should
> do? We planning to move to IOS in the future. Is there any really cross
> platform solution for Drawing?
The good news is that it should be relatively easy to port libgdiplus,
Cairo, Pango and our System.Drawing stack to both iOS and Android.
The bad news is that this is currently something that you would have to do
on your own.
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