[Mono-list] BufferedGraphics.Render() broken in 2.6

LKeene lionel.keene at gmail.com
Fri Oct 2 14:35:50 EDT 2009

While trying to get to the bottom of some performance problems, I've made the
discovery that the BufferedGraphics class Render method doesn't actually
render anything to the screen. I've only been able to confirm this on OSX +
Mono 2.6 preview. I've got a nice compact VS2008 solution all set up and
ready to go that illustrates the problem. Where does such a thing get

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