[Mono-list] Threading ThreadPriority under Mono/Linux vs Windows
Oenren
r.oenema at idento.eu
Fri Jun 26 04:53:07 EDT 2009
Currently I’m running Mono on a Slackware 12.2 Linux 2.6.27.7-smp machine.
By running the next code under Mono:
static int Run_1 = 0;
static int Run_2 = 0;
static bool Run = true;
static void Main(string[] args)
{
Console.WriteLine("Running threads..");
Thread thRun1 = new Thread(new ThreadStart(Run1));
Thread thRun2 = new Thread(new ThreadStart(Run2));
if (args.Length > 0)
{
thRun2.Priority = ThreadPriority.Highest;
thRun1.Priority = ThreadPriority.Lowest;
}
thRun1.Start();
thRun2.Start();
Thread.Sleep(10000);
Run = false;
Console.WriteLine("Run1: {0}", Run_1);
Console.WriteLine("Run2: {0}", Run_2);
thRun1.Join();
thRun2.Join();
Console.ReadLine();
}
private static void Run1()
{
while(Run)
Run_1++;
}
private static void Run2()
{
while(Run)
Run_2++;
}
there are no differences while running this code with or without
threadpriority.
Mono/Linux without threadpriority:
Run1: 941780498
Run2: 851665477
Mono with threadpriority:
Run1: 856894461
Run2: 940867355
When I run this code under Windows there are big differences between running
this code with or without threadpriority.
Windows without threadpriority:
Run1: 380924868
Run2: 204027206
Windows with threadpriority:
Run1: 178413526
Run2: 473683710
Am I missing something here?
I expected the same results with Linux/Mono as the results in Windows.
--
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