[Mono-list] Fwd: Game development with mono

Mark Collins msheekhah at gmail.com
Tue Jul 14 18:55:41 EDT 2009

Thanks, this is all great information.


On Tue, Jul 14, 2009 at 5:39 PM, Chris Howie <cdhowie at gmail.com> wrote:

> Alan answered most of the points, but I have one additional comment:
> On Tue, Jul 14, 2009 at 6:05 PM, Justin Dearing<zippy1981 at gmail.com>
> wrote:
> > If there is no difference, why do many OSS projects offer different
> > binaries?
> It's possible that they build using some #if blocks to alter behavior
> depending on the platform, but note that this is not necessary -- the
> execution platform can easily be detected at runtime.
> A more legitimate reason is that there may be some C glue library
> required on both platforms, and the different binary archives need to
> package the platform-specific glue.  Again, the managed (CIL) code can
> easily be identical in this case as well.
> --
> Chris Howie
> http://www.chrishowie.com
> http://en.wikipedia.org/wiki/User:Crazycomputers
> _______________________________________________
> Mono-list maillist  -  Mono-list at lists.ximian.com
> http://lists.ximian.com/mailman/listinfo/mono-list

- Alder Massimo Vitelion Essex, Status 2 Invictus, Status 2 Daeva
OOC: http://wiki.white-wolf.com/camwiki/index.php?title=Massimo_della_Aniela

Mark Collins, US2008113152
Austin, TX
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.ximian.com/pipermail/mono-list/attachments/20090714/b6d32e95/attachment.html 

More information about the Mono-list mailing list