[Mono-list] Porting desktop application to OSX/Iphone

Bálint Kardos kardosbalint at gmail.com
Mon Apr 20 18:09:36 EDT 2009


Hi Rodrigo,
so this is what http://mono-project.com/AOT is about, thanks for the
information.
If I understand correctly, I have to compile every used assembly
(System.Data, System.IO etc) into this binary.

It's okay, but how can I integrate it with the Iphone GUI? Do I still need
some bridge?

thanks,

Balint


üdvözlettel
with regards

Kardos Bálint
_______________________________________
http://skaelede.hu 10 (0xA) év a magyar weben


On Mon, Apr 20, 2009 at 23:58, Rodrigo Kumpera <kumpera at gmail.com> wrote:

>
>
> On Mon, Apr 20, 2009 at 6:53 PM, Susan Mackay <susanmackay at optusnet.com.au
> > wrote:
>
>> >
>> All of this presupposes that you can get the mono runtime onto the iPhone
>> at the technical level (no idea if this is possible/being done). However the
>> biggest problem with this approach, especially if you want others to use
>> your app, is that the agreement with Apple to put an app into the App Store
>> states that no interpreter other than the Apple provided JVM is permitted.
>> While there is some debate about what this really means and how far it goes
>> (and Apple is the sole decider of these things) I would check with Apple
>> about whether a C# app would be allowed (the JIT compiler could be
>> considered an interpreter) before you spend the time.
>>
>
> Mono doesn't require neither a JIT or an interpreter to run on IPhone. It
> has a feature named full-AOT which allows it to produce a regular binary
> like to what an ObjC app would do.
>
> Cheer,
> Rodrigo
>
> _______________________________________________
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>
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