[Mono-list] Fwd: System.IO.SerialPort.BytesToRead closes program
Daniel
trampster at gmail.com
Wed Apr 8 04:53:27 EDT 2009
You can use.
System.IO.Ports.SerialPort.GetPortNames()
to find what ports are available on your PC, just pick one
Cheers,
Daniel
Mark de Bruijn wrote:
> Would be good if you supply a example which does work anywhere, it's
> hard to test for me, because I don't have the knowledge to get Open()
> to work.
>
> On Wed, Apr 8, 2009 at 10:44 AM, Daniel <trampster at gmail.com
> <mailto:trampster at gmail.com>> wrote:
>
>
>
>
> ---------- Forwarded message ----------
> From: Daniel <trampster at gmail.com <mailto:trampster at gmail.com>>
> To: Mark de Bruijn <kramieb at gmail.com <mailto:kramieb at gmail.com>>
> Date: Wed, 08 Apr 2009 20:41:18 +1200
> Subject: Re: [Mono-list] Fwd: System.IO.SerialPort.BytesToRead
> closes program
> Thanks for trying but your code threw the exception on Open() not
> on accessing BytesToRead. Most likely because you don't have a "Com4".
>
> I do have a "Com4" and Open works it's calling BytesToRead that
> causes my program to close.
>
> Any more ideas?
>
> Cheers,
> Daniel
>
>
> Mark de Bruijn wrote:
>
> Compiled using gmcs on Ubuntu, getting an exception, no crash.
> Mono C# compiler version 2.0.1.0
> Mono JIT compiler version 2.0.1 (tarball)
> Same results on:
> Mono C# compiler version 2.4.0.0
> Mono JIT compiler version 2.4 (/branches/mono-2-4/mono r130414
> za mrt 28 17:21:49 CET 2009)
>
> LANG=C mono --debug ./WindowsCrash.exe:
>
> Unhandled Exception: System.IO.IOException: No such file or
> directory
> at System.IO.Ports.SerialPortStream.ThrowIOException ()
> [0x00012] in
> /build/buildd/mono-2.0.1/mcs/class/System/System.IO.Ports/SerialPortStream.cs:299
>
> at System.IO.Ports.SerialPortStream..ctor (System.String
> portName, Int32 baudRate, Int32 dataBits, Parity parity,
> StopBits stopBits, Boolean dtrEnable, Boolean rtsEnable,
> Handshake handshake, Int32 readTimeout, Int32 writeTimeout,
> Int32 readBufferSize, Int32 writeBufferSize) [0x0001e] in
> /build/buildd/mono-2.0.1/mcs/class/System/System.IO.Ports/SerialPortStream.cs:36
>
> at (wrapper remoting-invoke-with-check)
> System.IO.Ports.SerialPortStream:.ctor
> (string,int,int,System.IO.Ports.Parity,System.IO.Ports.StopBits,bool,bool,System.IO.Ports.Handshake,int,int,int,int)
> at System.IO.Ports.SerialPort.Open () [0x00078] in
> /build/buildd/mono-2.0.1/mcs/class/System/System.IO.Ports/SerialPort.cs:563
>
> at (wrapper remoting-invoke-with-check)
> System.IO.Ports.SerialPort:Open ()
> at WindowsCrash.Program.Main (System.String[] args) [0x00000]
>
>
> On Tue, Apr 7, 2009 at 1:39 PM, trampster <trampster at gmail.com
> <mailto:trampster at gmail.com> <mailto:trampster at gmail.com
> <mailto:trampster at gmail.com>>> wrote:
>
>
> it appears that calling System.IO.SerialPort.BytesToRead
> closes my
> application when runing on windows using mono 2.4. The
> following code
> reproduces the problem. No error message or exception seems
> to be
> generated
> it just closes.
>
>
> using System.IO.Ports;
> using System;
>
> namespace ConsoleApplication1
> {
> class Program
> {
> static void Main(string[] args)
> {
> SerialPort serialPort = new SerialPort("Com4", 19200);
> serialPort.Open();
> Console.WriteLine("before");
> int bytesToRead = serialPort.BytesToRead;
> Console.WriteLine("after");
> }
> }
> }
>
> My questions are as follows.
> 1. I'm I doing something wrong, (the code works when run on
> dot net)
> 2. Does this work on the linux build?
>
> I raised a bug
> https://bugzilla.novell.com/show_bug.cgi?id=490910
> but it is not getting any activity.
> I am very interested in getting my coding running on mono,
> and was
> under the
> impression that all this .net 2.0 stuff was implemented and
> stable. Was I
> wrong?
> --
> View this message in context:
>
> http://www.nabble.com/System.IO.SerialPort.BytesToRead-closes-program-tp22927258p22927258.html
> Sent from the Mono - General mailing list archive at
> Nabble.com.
>
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>
>
> --
> Mark
> ------------------------------------------------------------------------
>
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>
>
> --
> Mark
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