[Mono-list] Q: MONO on Linux - MONO_THREADS_PER_CPU
Ralf Haifisch
ralf at ralf-haifisch.biz
Sun Apr 5 07:34:50 EDT 2009
Dear all,
i would need some clarification on MONO on Linux - MONO_THREADS_PER_CPU .
I am involved with http://opensimulator.org , and we have a regularly
reorcuring discussion about the MONO_THREADS_PER_CPU .
I did read http://www.mono-project.com/ThreadPool_DeadLocks and it reads,
like this is an very old issue.
since 3D world can have a big span of resource usage (count of prim,
textures, scripts, avatars in a instance) and opensim itself is in steady
development, it is sometimes not easy to track down the limiting issues for
scaling.
the opensim user use MONO 1.2 , 2.0.1 (mostly, i would say), 2.2 and 2.4.
It is sugeestet to use 2.x .
We see a little bit more stable operations and higher capacity on .Net 3.x .
--> is MONO_THREADS_PER_CPU still an issue in 2.0.1 /2.2 / 2.4 ?
--> is this likely to be fixed in a next version ?
--> is there any guidance to calculate the actual numer to set, based on
hardware and target capacity ?
any help and further information may be helpfull, as opensim attracts more
and more user - so higher loads get´s more likely. Many user are close to
opensource and prefer Linux.
So - information from MONO archcitects and dev´s maybe helpfull, as well as
from linux admins who have expirience with that topic.
cheers,
Ralf
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opensouce 3D magazine - http://www.maxping.org
german opensim howto - http://www.ralf-haifisch.biz/Opensim%20HowTo.shtml
Linked in - http://www.linkedin.com/in/ralfhuelsmann
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