[Mono-list] Porting *.resx string collections to Mono

cb951303 cosku.bas at gmail.com
Thu Apr 2 11:14:00 EDT 2009


http://www.nabble.com/file/p22849935/Resources.Designer.cs
Resources.Designer.cs 
http://www.nabble.com/file/p22849935/Resources.resx Resources.resx 

Above files are from Horde3D engine VS2008 project file. I succesfully
compiled the engine with these resource files included but when I try to use
built DLL I get errors like this:

[quote]
Unhandled Exception: System.Resources.MissingManifestResourceException:
Could not find any resources appropriate for the specified culture or the
neutral culture. Make sure "Horde3DNET.Properties.Resources.resources" was
correctly embedded or linked into assembly "Horde3D.NET" at compile time, or
that all the satellite assemblies required are loadable and fully signed.
at System.Resources.ResourceManager.AssemblyResourceMissing (System.String
fileName) [0x00000]
at System.Resources.ResourceManager.InternalGetResourceSet
(System.Globalization.CultureInfo culture, Boolean createIfNotExists,
Boolean tryParents) [0x00000]
at System.Resources.ResourceManager.InternalGetResourceSet
(System.Globalization.CultureInfo culture, Boolean createIfNotExists,
Boolean tryParents) [0x00000]
at System.Resources.ResourceManager.InternalGetResourceSet
(System.Globalization.CultureInfo culture, Boolean createIfNotExists,
Boolean tryParents) [0x00000]
at System.Resources.ResourceManager.GetString (System.String name,
System.Globalization.CultureInfo culture) [0x00000]
at Horde3DNET.Properties.Resources.get_VersionString () [0x00000]
at Horde3DNET.Horde3D.init () [0x00000]
at HordeDe.Program.Main () [0x00000] 
[/quote]

so I'm guessing I need to change some things in Resource.Designer.cs and
Resources.resx but I don't know what? Any ideas what may cause this problem?

Thanks
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