[Mono-list] Commercial use of Mono for visualization
Dallman, John
john.dallman at siemens.com
Mon Nov 10 11:11:52 EST 2008
> We previously had problems with software written in
> OCaml using OpenGL and had to shelve the product line
> because the binaries would not run reliably between distros.
Have you looked at the Linux Standard Base standards? Those standardise
binary interfaces, including OpenGL, between different versions of
Linux,
and seem to be the best way to get binary software running across
different
distros. I've used them successfully for the Parasolid commercial solid-
modelling library.
They don't know anything about OCaml, of course, but I suspect that
if OpenGL was your problem, rebuilding your OpenGL bindings for
OCaml as LSB-compliant libraries might solve the problem.
www.linuxbase.org
--
John Dallman
Parasolid Porting Engineer
Siemens PLM Software
46 Regent Street, Cambridge, CB2 1DP
United Kingdom
Tel: +44-1223-371554
john.dallman at siemens.com
www.siemens.com/plm
> -----Original Message-----
> From: mono-list-bounces at lists.ximian.com [mailto:mono-list-
> bounces at lists.ximian.com] On Behalf Of Jon Harrop
> Sent: Monday, November 10, 2008 1:24 AM
> To: mono-list at lists.ximian.com
> Subject: [Mono-list] Commercial use of Mono for visualization
>
>
> My company have traditionally sold software and books about OCaml and
> Mathematica. Microsoft's commercialization of their OCaml-derivative
F#
> for
> their .NET platform led us to diversify in that direction. Amongst
> other
> things, we are successfully selling reliable visualization software
> written
> in F# that uses WPF. We previously had problems with software written
> in
> OCaml using OpenGL and had to shelve the product line because the
> binaries
> would not run reliably between distros. We also had problems with
> F#+MDX and
> ended up rewriting everything to use WPF. Now, we really value WPF's
> reliability.
>
> So I am interested in whether or not we could build upon the Mono
> project to
> develop equivalent graphical software for the Linux and Mac OS X
> platforms.
> We could potentially write our code in C# 3.0 but we really need
> reliable
> high-performance graphics. I appreciate that the Mono project will not
> be
> reimplementing WPF on Mono but I am wondering if any other (perhaps
> much
> simpler) alternatives might arise, like OpenGL-based GUI toolkits?
>
> Consequently, I would appreciate references to commercial software
> using
> OpenGL that is being sold to run on Mono and any OpenGL demos or
> tutorials
> for Mono.
>
> Many thanks,
> --
> Dr Jon Harrop, Flying Frog Consultancy Ltd.
> http://www.ffconsultancy.com/?e
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