[Mono-list] Nant / Osx
mike at moga.to
Mon Mar 10 21:29:44 EDT 2008
I've been having some troubles building my project under osx 10.5.2.
Our project is normally compiled via a Monodevelop solution which has
always worked fine - I'm just trying to get it to compile on my laptop.
I've written NANT scripts to build all of the different projects but
have had trouble with:
1) Gdk - I use it for image resizing. I have to have a reference
directly to the gdk-sharp-2.0 alias -
Now I vaguely remember seeing a tutorial about using pkg-config to
create a link to the dlls so that they can be easily referenced but
couldnt find it when i looked today? Is there some way to get the NANT
script to add mono package references instead?
2) When I actually run the app, it bombs out saying that it cant find
the dll -
@@@ Failed to startup GDK - System.DllNotFoundException:
at (wrapper managed-to-native) GLib.Marshaller:g_malloc (uintptr)
at GLib.Marshaller.StringToPtrGStrdup (System.String str) [0x00000]
at GLib.Argv..ctor (System.String args, Boolean add_program_name)
at Gdk.Global.InitCheck (System.String& argv) [0x00000]
at Mogato.Services.GdkResamplingService..ctor () [0x00000]
This is a concern, any comments?
3) I have similar issues for System.Runtime /
System.Runtime.Serialization dlls as number 1.
So really I'm just having some troubles with packages / references as
Monodevelop magically handled them for me before which is great but
now I need to understand a little more myself. Any pointers or ideas
FYI, I can compile under Monodevelop / Osx ok (as it handles reference
packages) but point 2 is still a problem. My laptop is a 1ghz g4 so
MD doesn't run well enough and I'd prefer to use tm/vi.
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