[Mono-list] screen capturing in mono
eric at rengeo.com
Wed Feb 28 13:45:29 EST 2007
Is there a good way to capture screens or something similar in mono? In our
.NET application, we have custom controls, and we basically create a
graphics object from it, make a new bitmap, then do a bitblt to get it into
the bitmap. This requires a P/Invoke into gdi32.dll, which obviously blows
up in mono. Is there a good way to do this using mono? Some other library
I've tried installing wine and using the gdi32.dll.so that comes with it,
but I don't know if I'm using it correctly or not. It can find the library,
but it gives a SIGSEGV while trying to execute the bitblt operation. Seemed
like kind of a hack, and I didn't really expect it to work... Do I need
other libraries along with the gdi32.dll.so ?
Any advice is appreciated. Thanks.
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