[Mono-devel-list] Re: [Mono-list] Re: Visual Studio Addin for Mono

Rob.Tillie@Student.tUL.EDU Rob.Tillie@Student.tUL.EDU
Tue, 21 Sep 2004 23:01:25 +0200

Hey Francisco,

Check out this nunit addin:

It already has a "Test with -> Runtime -> Mono" feature.

-- Rob.

> -----Original Message-----
> From: Francisco T. Martinez [mailto:martinf@mfconsulting.com]
> Sent: Tuesday, September 21, 2004 8:32 PM
> To: MonoMan MonoMan
> Cc: mono-devel-list@lists.ximian.com; Mono-list@lists.ximian.com;
> mono@eyekahn.com
> Subject: [Mono-devel-list] Re: [Mono-list] Re: Visual Studio Addin for
> Mono
> There is no working "Mono only" debugger for Win32.  However, one of the
> most important reasons, if not the most important one, for me to have
> created the Add-in was to give Mono programmers a means to debug managed
> code.
> Granted that by debugging an application within Visual Studio you will
> only be debugging the libraries that are referenced in you project. That
> means that debugging a solution that uses gtk-sharp.dll will be pretty
> close if not identically to the behavior you would get when the
> application is compiled on say Linux with mcs.exe. The level of surety
> you may get from debugging solutions that use System.Xml.dll from
> Microsoft would not be as closed that one that uses System.Xml.dll from
> Mono.  I remind programmers that Microsoft implementation of all pieces
> that have not been turned over to ECMA may or may not differ from our
> Mono implementation of the equivalently named assemblies, but in most
> cases you should have consistent behavior.
> That is a good transition point to the Add-in's "Test in Mono" menu
> option.  This option is not yet implemented.  The idea behind it will be
> that you can indeed select that menu option and the Add-in will compile
> the active solution using mcs.exe and later launch the resulting binary
> using mono.exe.  In the event that the current project is a Web
> application, the compilation will be as stated before but an instance of
> XSP will be launched along with a shell spawn browser navigated to the
> startup page that is specified on the project to act as the runtime test
> portion.
> My hope is that this will give you a reasonable degree of confidence
> that the application will work well in Mono (or not). Finally, using the
> Add-in's packaging facilities, you can create zip file that can easily
> be distributed to other Mono platforms for further development or usage.
> Hope this helps.
> Paco
> MonoMan MonoMan wrote:
> >
> >
> > Hi Francisco
> > I am very much thankful for your help.I am able to download and run
> > the addin.
> > I found that this addin do not have any mono debugger inbuilt,right?
> > Please let me know if any other package need to be installed to get
> > mono debugger.
> >
> > I am very much interested to debug c# application with mono runtime
> > but unfortunatly i could not get any existing mono debugger on windows
> > platform
> >
> > I have some doubts.Please clear them too
> >
> > 1.Is this addin planning to use mono debugger inbuilt with
> > monodevelop? if yes   mono debugger is Linux specific,how can we use
> > this on windows platform
> >
> > 2.I am able to see one option "Test on Mono".this is not implemented
> yet.
> > could you explain it's functionality?
> >
> > Thanx a lot for your time.
> > Looking forward for your precious reply
> >
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