[Mono-list] Quake 2 ported to .net, can it be ported to mono
C#?
Jonathan Pryor
jonpryor@vt.edu
Thu, 08 Jan 2004 08:09:32 -0500
I believe that DotGNU Portable.NET has a C compiler targeting the CLR.
Perhaps this could be used to compile the existing C code.
http://www.gnu.org/projects/dotgnu/pnet.html
Their FAQ mentions using their cscc compiler to compile C code, and the
use of "pnetC" as the libc implementation.
- Jon
On Thu, 2004-01-08 at 06:09, Cesar Mello wrote:
> Hi Joeri!
>
> The code is plain C, compiled with the MS C++ compiler targeting the
> CLR. As there is no C compiler for Mono yet, the code would need to be
> ported to C#. That would be a big rewrite and wouldn't be easy, but it
> would be really great if someone do this. It would be a very nice benchmark.
>
> The drawing code is implemented with native calls to DirectDraw, but it
> could be ported to xlib or something faster. This wouldn't be difficult.
>
> Best regards,
> Cesar
>
> Joeri Belis wrote:
>
> >According to the site, it is completely managed code ( c++ managed )
> >
> >http://www.vertigosoftware.com/Quake2.htm
> >
> >Could a port to mono/C# be possible?
> >
> >Just wondering
> >
> >JB
> >
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