[Mono-list] MacOS packages - GTK#.

Elfred Pagán elfredpagan@mac.com
Wed, 25 Feb 2004 12:54:13 -0400


This is a little offtopic, but since you mention GTK#

I tried to compile GTK# early this week and the compilation through an 
exception and since mcs doesn't support exception handling yet, the 
process crashed.

Are you doing anything special to compile GTK#?
On Feb 25, 2004, at 12:27 PM, Andy Satori wrote:

> At this point, I'm packaging GTK#, XSP and MOD_MONO as seperate 
> packages.
>
> On the ICU (and GC) front, I currently build without either, but once =

> I get all the foundation in place, I'll add them.
>
> With XCode, I currently have a C# language filter defined so that 
> XCode can parse the functions and color C# files.  I also have a 
> Makefile based project template for building a C# application in 
> XCode.  I'm now working on enhancing that to be a part of the XCode 
> native build system, instead of the old Project Builder, jam based, 
> build system.  This will improve the error parsing and display, as 
> well as allow you to use the much more powerful Info panels in XCode =

> to set up your build environments.  After that, it is my intent to 
> build a library of templates for XCode to setup your basic projects, =

> much like VS.NET.  Hopefully by that time, Apple will have updated 
> XCode to make it easier to integrate external debuggers into XCode, 
> and I'll be able to add that.
>
> Andy
>
>
>
> On Feb 25, 2004, at 10:54 AM, Erik Dasque wrote:
>
>> What about GTK# ? Is that Mono built with ICU, Andy ?
>>
>> What are you doing with XCode ?
>>
>> Erik
>>
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Elfred Pagán