[Mono-list] glade signal connections
Rob Brown-Bayliss
rbb@orcon.net.nz
Tue, 31 Aug 2004 18:52:25 +1200
On Tue, 2004-08-31 at 16:51, Peter Williams wrote:
> Do you just mean that you want to manually connect to a signal? Gtk#
> wraps signals as events and you can treat them pretty much as you would
> any other event:
>
> Gtk.Window window = whatever ();
> window.DestroyEvent += new DestroyEventHandler (myfunction);
>
> Or am I not understanding your question?
Not sure, I have a glade file, inside the main app window, 4 or five
container children deep a list view (or any widget), in glade I decide I
want to capture the row_activated signal: on_main_list_row_activated
Now in monodevelop I have my main app class, if I dont define a handler
function inside this class then the app crashes:
Unhandled Exception: Glade.HandlerNotFoundException: No handler
on_main_list_row_activated found for signal row_activated
but I want the handler for this signal inside the class MyListView in
another file in the project. Do I have to define the handler in the
main class and then call the function from my other class or is there a
better way?
in python I could, for lack of a better word divert this signal to the
class like so:
self.siglist = {"on_about1_activate": self.about,
"on_main_list_row_activated": self.childclass.handler, # <---
"on_app1_destroy_event": self.close_down,
"on_app1_delete_event":self.delete_event,
"on_quit1_activate": self.quit_activate}
self.wTree.signal_autoconnect(self.siglist)
Did I make that clear? I am trying to avoid a lot of functions in the
main app class that simply take some args and pass them to another
function in another class, it seems like a lot of extra typeing and
overhead...
--
Rob Brown-Bayliss