[Mono-list] Does mono already support generics?

Rob.Tillie@Student.tUL.EDU Rob.Tillie@Student.tUL.EDU
Tue, 23 Sep 2003 17:34:56 +0200


Well,

One thing where it's very helpful is strongly typed collections. For
example, you can instantiate a ArrayList<MyType> which returns MyType
objects instead of 'object', so I don't have to cast it anymore.=20

Greetz,
-- Rob.

> -----Original Message-----
> From: Sijmen Mulder [mailto:sijmen_mulder@hotmail.com]
> Sent: Tuesday, September 23, 2003 4:00 PM
> To: seguso.forever@tin.it; mono-list@ximian.com
> Subject: Re: [Mono-list] Does mono already support generics?
>=20
>=20
> Hi!
>=20
> I took a look at generics, since I d=EDdn't know them yet, but it =
look like
> it's some sort of template thing.
> Why do you want to use it? (just interested, since i want to make a =
c#
> game
> too)
>=20
> Greetings,
>=20
>=20
> --
> Sijmen Mulder
> ICB WormerWieken
>=20
>=20
>=20
>=20
>=20
> >From: Maurizio Colucci <seguso.forever@tin.it>
> >To: mono-list@lists.ximian.com
> >Subject: [Mono-list] Does mono already support generics?
> >Date: Tue, 23 Sep 2003 14:28:32 +0200
> >
> >Hello,
> >
> >I would like to use generics in my c# game.
> >Is it possible? if it is not, when will it be?
> >(I would also need some sample of the syntax to use).
> >
> >thanks for the info,
> >
> >Maurizio
> >
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