[Mono-list] I'm Confused... when is a class really 'Completed'?
Wed, 7 May 2003 16:20:00 -0400
Yeah, I've been wondering about this too. I think, for the most part,
that the info is correct, but it is obviously a maintenance problem.
That being said, shouldn't completion be calculated against functional
tests, rather than the number of [MonoTODO] attributes?
On Wednesday, May 7, 2003, at 03:53 PM, Burton M. Strauss III wrote:
> First off, I appreciate the info, but that's not really a usable
> mono has enough 'stuff' that it's possible to write real-world, usable
> programs. As long as you stay inside the working stuff. What isn't
> real-world is telling me to research the source for every class I want
> use a priori (a huge task), which is only slightly worse than finding
> half way into coding that I can't do something the way I expected to
> be able
> An important part of being able to use mono is the home page's "List of
> not-implemented classes".
> However that is generated, yeah, it's probably really, really
> important to
> tag the broken / unimplemented code so the list is right...
> -----Original Message-----
> From: Jaime Anguiano Olarra [mailto:firstname.lastname@example.org]
> Sent: Wednesday, May 07, 2003 2:34 PM
> To: Burton M. Strauss III
> Cc: email@example.com
> Subject: Re: [Mono-list] I'm Confused... when is a class really
> Sorry. When some time ago I was trying the Thread class I found that
> some of those methods (in particular Resume and Suspend) weren't
> behaving as they should (I spent a lot of time debugging not buggy
> threading code :-)). So I added those messages and exceptions but I did
> anything else. Maybe I should have added a [MonoTODO] before the method
> too :-(
> The only answer I can give you is... look at the sources whenever you
> think the class is not doing what it should.
> On Wed, 2003-05-07 at 21:23, Burton M. Strauss III wrote:
>> The http://www.go-mono.com/class-status-System.html page indicates
>> System.Threading: is 100% complete.
>> However, when attempting to run that code, I get a warning message
>> WARNING: Thread.Suspend () partially implemented
>> Looking on the web, this
>> ml, shows the patch to output the warning:
>> @@ -425,6 +425,7 @@
>> // FIXME - somehow let the interpreter know that
>> // this thread should now suspend
>> + Console.WriteLine ("WARNING: Thread.Suspend () partially
>> // Closes the system thread handle
>> But now I'm confused.
>> 1. What does 100% Completed really mean
>> 2. How can I find out what parts of 'the mono system' are really
>> enough to use?
>> Mono-list maillist - Monofirstname.lastname@example.org
> // http://www.go-mono.org -- The Mono Project. .NET + freedom.
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