[Mono-list] Unboxing a MonoObject
Candace Bain
Candace_Bain@avid.com
Tue, 10 Jun 2003 15:49:34 -0500
Hello,
I'm putting together a proof-of-concept application that calls from a
C++ command application into a C# class using mono_runtime_invoke. I
need to be able to return values from the C# calls to my C++ code.
According to the instructions at:
http://www.go-mono.com/embedded-api.html
I need to unbox the MonoObject pointer that mono_runtime_invoke returned
to me to get the return value of the function. If I'm expecting a
string I've found that the following code will work:
MonoString * str =3D NULL;
gchar *message =3D (char *) "";
....
str =3D (MonoString *)mono_runtime_invoke (method, test, NULL, NULL);
if ( str )
{
message =3D mono_string_to_utf8(str);
}
But it's not clear to me how to unbox a MonoObject to get to a bool,
double, or int value. Thanks in advance for any pointers about how to
do this.
-Candace