[Mono-list] How to listen on local socket

Steve Mentzer steve@mudflapsoftware.com
Fri, 1 Aug 2003 07:59:51 -0700


i am paraphrasing here, but I believe the proper approach is....

IPEndPoint localEndPoint = new IPEndPoint(IPAddress.Any, 4444); // connect
to port

----- Original Message -----
From: "Jörg Rosenkranz" <joergr@voelcker.com>
To: <mono-list@ximian.com>
Sent: Friday, August 01, 2003 7:35 AM
Subject: [Mono-list] How to listen on local socket


Maybe this is a simple question but I'm desperately searching a way to do
this:

I want create a TCP server app and need to listen to a local socket.
How do I create the local endpoint?

I tried it 2 different ways:
1)
IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName()); // get local
Hostname
IPAddress   ipAddress = ipHostInfo.AddressList[0]; // get first IP-Address
from Host

IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 4444); // connect to
port

  This works under Windows but under Linux/Mono the address is 127.0.0.1.
  Other addresses aren't in the AddressList.

  I know this is not the preferred way.

2)
IPEndPoint localEndPoint = new IPEndPoint(IPAddress.Any, 4444);

  This works under Windows, too. Linux: Loopback device...

How do I get the right IP address for the first (all?) network card(s)?

Thanks,
Joerg
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