[Mono-list] Writing a 3d game?
Tei
421621@ingta.unizar.es
Tue, 22 Apr 2003 23:58:21 +0200 (Hora de verano romance)
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Maybe you can add PNGLIB and MIKMOD to the list, where good quality libs =
for
free game developers.=0D
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Some sucesfull 3D engines use GTK for launching menus, and some engine us=
e
tk por scripting , I have forget the engine name,.... Nomad? (http://nom=
ad
openglforums.com/ ???)=0D
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Good Luck!=0D
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--Tei=0D
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-------Original Message-------=0D
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From: Maurizio Colucci=0D
Date: martes, 22 de abril de 2003 08:08:47 pm=0D
To: mono-list=0D
Subject: [Mono-list] Writing a 3d game?=0D
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Hello again!=0D
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BACKGROUND:=0D
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I am currently writing a 3d game, in my spare time, under Windows, in=0D
C#, with the aid of CsGl (a C# port of opengl). I am not using=0D
DirectX and there's no sound so far.=0D
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PURPOSE:=0D
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I would like to have my game run on linux. I am willing to rewrite all=0D
there is to rewrite (for example, I could drop CsGL and use DirectX).=0D
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QUESTION:=0D
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is it possible, and if so, what technologies should I use? SDL?=0D
DirectX? OpenGL? CsGL?=0D
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I need suggestions about the input API, the sound AP, and of course=0D
the 3d primitive API.=0D
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Thanks for any help,=0D
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Maurizio=0D
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