[Mono-list] Writing a 3d game?
Tue, 22 Apr 2003 20:00:29 +0200
I am currently writing a 3d game, in my spare time, under Windows, in
C#, with the aid of CsGl (a C# port of opengl). I am not using
DirectX and there's no sound so far.
I would like to have my game run on linux. I am willing to rewrite all
there is to rewrite (for example, I could drop CsGL and use DirectX).
is it possible, and if so, what technologies should I use? SDL?
DirectX? OpenGL? CsGL?
I need suggestions about the input API, the sound AP, and of course
the 3d primitive API.
Thanks for any help,