[Mono-list] C typedef to C#
Everaldo Canuto
everaldo.canuto@bol.com.br
Mon, 09 Sep 2002 19:17:04 -0300
I'm have a experience on this, I'm using and implement fpGUI.
(http://www.freepascal.org/fpgui/index.html) and my idea is create a
similar library in C#.
Another similar toolkit is FOX (http://www.fox-toolkit.org/fox.html),
FOX as developed in C++ and your apparence is like a Windows.
My main purpose is developing a toolkit independent of GTK and QT.
When I will have something functional, I leave a version here.
>After thinking about this... Surely, you are not interested in programming
>Systems.Windows.Forms directly in X11!! I don't have any specific experience
>with programming X11, but from all that I've heard, I count that as a Good
>Thing^TM :-)
>
>I don't want to discourage you to much, but why?
>
>Adam
>
>On Monday 09 September 2002 05:01 pm, Adam Treat wrote:
>
>
>>Hmm. I wonder if you are really intent upon doing this wouldn't be easier
>>to reimplement X11 in C#. Similar to this for java:
>>http://escher.sourceforge.net/
>>
>>BTW, have you had a look at Qt#? ;-)
>>
>>Adam
>>
>>On Monday 09 September 2002 04:34 pm, Everaldo Canuto wrote:
>>
>>
>>>I'm interest on create a classes to develop applications on XWindow
>>>System. A solution would be to use the GTK#, but I dont like GTK and I
>>>have a idea to create System.Windows.Form classes with direct access to
>>>XWindow API.
>>>
>>>Theres another possibilitys to access XWindow API on mono?
>>>
>>>adam treat wrote:
>>>
>>>
>>>>Quer ter seu próprio endereço na Internet?
>>>>Garanta já o seu e ainda ganhe cinco e-mails personalizados.
>>>>DomíniosBOL - http://dominios.bol.com.br
>>>>
>>>>Here is another possibility. I'm not exactly sure what you mean by
>>>>'converting X11 header files to Mono' but perhaps this will help:
>>>>
>>>>using XID = System.UInt64;
>>>>using Window = System.UInt64;
>>>>public class Foo
>>>>{
>>>>}
>>>>
>>>>Cheers,
>>>>
>>>>Adam
>>>>
>>>>--- adam treat <manyoso@yahoo.com> wrote:
>>>>
>>>>
>>>>>--- Everaldo Canuto <everaldo.canuto@bol.com.br> wrote:
>>>>>
>>>>>
>>>>>>I 'm working on convert X11 header files to Mono, but I have one
>>>>>>problem, how to convert C typedef instruction into C#.
>>>>>>
>>>>>>Example:
>>>>>>typedef unsigned long XID;
>>>>>>typedef XID Window;
>>>>>>
>>>>>>I using "public struct XID uint {}", but generate a compiler error.
>>>>>>
>>>>>>
>>>>>That's not going to work. This is the correct syntax: "public struct
>>>>>XID
>>>>>
>>>>>: System.UInt64 {}", but
>>>>>
>>>>>that won't work either. Structs can not inherit. Actually, they
>>>>>inherit from System.Object, but
>>>>>they _cannot_ inherit from any other type.
>>>>>
>>>>>
>>>>>
>>>>>>Sorry by my english, I'm from Brazil
>>>>>>
>>>>>>
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