[Mono-list] Disassembler/bytecode manipulation
Miguel de Icaza
29 Oct 2002 22:51:37 -0500
> I found a tool included in MS .Net SDK (ILDASM.exe)... Is there an
> equivalent tool planned in Mono?
> I'm not familiar with C#/Mono, so I don't know if it is possible to modify
> C# bytecode at load-time. (Is there a "loader" class accessible to the user?)
You can generate your own code on the flight using
> The idea is to implement a tool written in C#, which is capable to introduce
> a set of instructions in a compiled application (which does not modify the
> behavior of the application), and to generate a new executable that can be
> executed normally (the additional instructions are typically used for
Then you want to look into Mono.PEToolkit.