[Mono-list] Re: [DotGNU]C# compiler command line parsing
Thu, 28 Mar 2002 17:33:26 -0500 (EST)
One problem you are not considering though is those people who program for
Microsoft's .Net and release source. They wont compile on Portable.NET
without rewriting the build scripts. Yes, I dont like the idea of using /
for a comand line switch, but its better then hand rewriting scripts from
the other side.
On Thu, 28 Mar 2002, Rhys Weatherley wrote:
> Fergus Henderson wrote:
> > One way to do this would be to just add support for Microsoft's
> > command-line interface to the .NET and Mono C# compilers. Another way
> > to do it would be to define a Unix-like command-line syntax, and write
> > a wrapper for Microsoft's csc that would convert the Unix-like syntax
> > into Microsoft's syntax and then invoke csc. Software written in C#
> > could ship with this wrapper program included.
> Portable.NET's C# compiler already uses the gcc syntax.
> Attached is a script I wrote to wrap up "csc" and give it
> the same gcc-like syntax, so as to improve interoperability.
> Microsoft's syntax does not fit into a Unix environment very
> well, because it uses '/' as a switch character. I don't see
> why we should dumb down our compilers, when a shell script
> can be used to smarten up Microsoft's.
> The only drawback with the script is that it only works in
> Cygwin and Unix environments. It doesn't work at the
> raw Windows command prompt. That could be easily fixed
> by re-implementing the script in C or C#.
> As another option, Portable.NET's "csant" tool, which is
> a C-only variant of NAnt, supports csc, mcs, and cscc
> syntax transparently. The XML file describes what needs
> to be compiled, and "csant" converts it into the correct
> conventions depending upon which compiler has been
> configured. Environment variables or command-line
> options are used to specify which compiler to use.