[Mono-list] Performance issue
A Rafael D Teixeira
rafaelteixeirabr@hotmail.com
Tue, 04 Sep 2001 13:06:33 -0300
>From: Lloyd Dupont <lloyd@galador.net>
>
>i recently write a graphical C# application which is also computing
>intensive. (in fact memory move) i had the bad surprise to see that it >
>was a bit slower than the same demo in pure C.
>
>this is very annoying. Does someone know if there is performance issue
>considering C# ?
>i believe it was same performance than natively compiled code ?
>
>Has anybody experience or knowledge on his topic ?
C# is compiled to IL which is stack-based, and then JITted to native
assembler. The JITter doesnīt have enough time to optimize the code a lot,
so itīs kind of natural thing to expect that C# and VB.NET, and every other
language compiling managed code will perform slower than C/C++ compiled to
native instructions.
Thatīs why Microsoft kept VC++ in the Visual Studio.NET package and why
PInvoke (Plataform Invoke, a way to call native services) is such a critical
addition to the runtime (see this list archives to see the many threads
about this matter)
That said, the CLR(and therefore C#) isnīt so bad when we talk about doing
object manipulation, that is what it was designed for, with behind the
scenes garbage collection, safety checks, and security checks.
Have you tried to use Unsafe code? That way you can manipulate pointers and
perhaps gain some speed, at the cost of having all the usual pesky problems
with pointers.
Rafael Teixeira
Brazilian Developer
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