Tue, 10 Jul 2001 22:48:47 +0200
On Tue, Jul 10, 2001 at 01:25:33PM -0600, Bob Smith wrote:
> I'm looking at implementing the Math class and I was wondering would it
> be better to implement it from scratch in C#, or bind it to standard C
> math functions. Each way is just as portable as the other, both I think
> will be just about the same performance, the C binding requires less
> work, and the C# way would probably be cleaner. What is the general
> consensus about binding vs codeing when it comes to making use of
> standard C libs?
Compiled C code has dependencies to support libraries. Bytecode can be
run immediately on any platform.
If speed is a problem, it's probably possible to do both a bytecode
and native version, and let the runtime decide which one to use?