[Mono-docs-list] ButtonBox docs
Lee Mallabone
mono-docs@fonicmonkey.net
20 Feb 2003 08:46:43 -0500
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Hi all,
I've attached the docs I've done for HButtonBox, VButtonBox, ButtonBox
and ButtonBoxStyle. Nothing too exciting, but I think they describe
things fairly well....
Okay to commit?
Lee.
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Content-Disposition: attachment; filename=ButtonBox.xml
Content-Type: text/xml; name=ButtonBox.xml; charset=ANSI_X3.4-1968
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<Type Name="ButtonBox" FullName="Gtk.ButtonBox">
<TypeSignature Language="C#" Value="public class ButtonBox : Gtk.Box, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>ButtonBox is not a thread-safe object</ThreadSafetyStatement>
<Docs>
<summary>ButtonBox is a container for laying out <see cref="T:Gtk.Button"/> widgets.</summary>
<remarks><para>A button box should be used to provide a consistent layout of buttons throughout your application. Specific button boxes are <see cref="T:Gtk.HButtonBox"/> for horizontal groups of buttons, and <see cref="T:Gtk.VButtonBox"/> for vertical button groups.</para></remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.Box</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="StyleGetType">
<MemberSignature Language="C#" Value="public static uint StyleGetType ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>The <see cref="T:Glib.Object"/> type ID for the <see cref="T:Gtk.ButtonBoxStyle"/> enumerated type.</summary>
<returns></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="SetChildSecondary">
<MemberSignature Language="C#" Value="public void SetChildSecondary (Gtk.Widget child, bool is_secondary);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="child" Type="Gtk.Widget" />
<Parameter Name="is_secondary" Type="System.Boolean" />
</Parameters>
<Docs>
<summary>Sets whether <paramref name="child"/> should appear in a secondary group of children. A typical use of a secondary child is the help button in a dialog.</summary>
<param name="child">A widget that is already packed into this button box</param>
<param name="is_secondary"><see langword="true"/> if <paramref name="child"/> should be placed in a secondary group, <see langword="false"/> otherwise.</param>
<remarks><para>A secondary group appears after the other children if the style is <see cref="P:Gtk.ButtonBoxStyle.Start"/>, <see cref="P:Gtk.ButtonBoxStyle.Spread"/> or <see cref="P:Gtk.ButtonBoxStyle.Edge"/>, and before the the other children if the style is <see cref="P:Gtk.ButtonBoxStyle.End"/>. For horizontal button boxes, the definition of before/after depends on direction of the widget (see <see cref="P:Gtk.Widget.Direction"/>). If the style is <see cref="P:Gtk.ButtonBoxStyle.Start"/> or <see cref="P:Gtk.ButtonBoxStyle.End"/>, then the secondary children are aligned at the other end of the button box from the main children. For the other styles, they appear immediately next to the main children.</para></remarks>
</Docs>
</Member>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Destroy and free all resources used by this widget</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected ButtonBox (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype"></param>
<returns></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ButtonBox (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Used for language bindings only.</summary>
<param name="raw">A pointer to a GtkButtonBox, as returned by the Gtk+ C API.</param>
<returns>A C# Gtk.ButtonBox that wraps the <paramref name="raw"/> parameter.</returns>
<remarks><para>If you don't already know that you need this constructor, it should not be used.</para></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected ButtonBox ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>Internal constructor</summary>
<returns></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>Get the type of this object, as registered with the GLib object system.</summary>
<returns>A number that uniquely identifies this type in the GLib object system.</returns>
<remarks><para>Mostly for internal use.</para></remarks>
</Docs>
</Member>
<Member MemberName="Layout">
<MemberSignature Language="C#" Value="public Gtk.ButtonBoxStyle Layout { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.ButtonBoxStyle</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gtk.ButtonBoxStyle" />
</Parameters>
<Docs>
<summary>Alter the way the buttons in this box are arranged.</summary>
<param name="value">the new style to arrange the buttons in.</param>
<returns>The style that the child widgets are currently arranged in.</returns>
<remarks>See <see cref="T:Gtk.ButtonBoxStyle"/> for more information about the styles of button boxes.</remarks>
</Docs>
</Member>
<Member MemberName="LayoutStyle">
<MemberSignature Language="C#" Value="public Gtk.ButtonBoxStyle LayoutStyle { set; get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>Gtk.ButtonBoxStyle</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="value" Type="Gtk.ButtonBoxStyle" />
</Parameters>
<Docs>
<summary>See <see cref="P:Gtk.ButtonBox.Layout"/></summary>
<param name="value"></param>
<returns></returns>
<remarks></remarks>
</Docs>
</Member>
</Members>
</Type>
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Content-Disposition: attachment; filename=ButtonBoxStyle.xml
Content-Type: text/xml; name=ButtonBoxStyle.xml; charset=ANSI_X3.4-1968
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<Type Name="ButtonBoxStyle" FullName="Gtk.ButtonBoxStyle">
<TypeSignature Language="C#" Value="public sealed struct ButtonBoxStyle;" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement></ThreadSafetyStatement>
<Docs>
<summary>Used to dictate the style that a <see cref="T:Gtk.ButtonBox"/> uses to layout the buttons it contains. (See also: <see cref="T:Gtk.VButtonBox"/> and <see cref="T:Gtk.HButtonBox"/>).</summary>
<remarks></remarks>
</Docs>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IConvertible</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IFormattable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="DefaultStyle">
<MemberSignature Language="C#" Value="public static Gtk.ButtonBoxStyle DefaultStyle;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.ButtonBoxStyle</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Default packing.</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Spread">
<MemberSignature Language="C#" Value="public static Gtk.ButtonBoxStyle Spread;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.ButtonBoxStyle</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Buttons are evenly spread across the ButtonBox.</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Edge">
<MemberSignature Language="C#" Value="public static Gtk.ButtonBoxStyle Edge;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.ButtonBoxStyle</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Buttons are placed at the edges of the ButtonBox.</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="Start">
<MemberSignature Language="C#" Value="public static Gtk.ButtonBoxStyle Start;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.ButtonBoxStyle</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Buttons are grouped towards the start of box, (on the left for a <see cref="T:Gtk.HBox"/>, or the top for a <see cref="T:Gtk.VBox"/>).</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="End">
<MemberSignature Language="C#" Value="public static Gtk.ButtonBoxStyle End;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>Gtk.ButtonBoxStyle</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Buttons are grouped towards the end of a box, (on the right for a <see cref="T:Gtk.HBox"/>, or the bottom for a <see cref="T:Gtk.VBox"/>).</summary>
<remarks>To be added</remarks>
</Docs>
</Member>
<Member MemberName="value__">
<MemberSignature Language="C#" Value="public int value__;" />
<MemberType>Field</MemberType>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary></summary>
<remarks></remarks>
</Docs>
</Member>
</Members>
</Type>
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Content-Disposition: attachment; filename=HButtonBox.xml
Content-Type: text/xml; name=HButtonBox.xml; charset=ANSI_X3.4-1968
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<Type Name="HButtonBox" FullName="Gtk.HButtonBox">
<TypeSignature Language="C#" Value="public class HButtonBox : Gtk.ButtonBox, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>HButtonBox is not a thread-safe object</ThreadSafetyStatement>
<Docs>
<summary>A button box should be used to provide a consistent layout of buttons throughout your application. This box provides a way of laying out buttons horizontally.</summary>
<remarks><para>The specific layout of buttons in this type of box is determined by the box's <see cref="T:Gtk.ButtonBoxStyle"/>.</para>
<para>Methods for manipulating button boxes are provided in the super classes, <see cref="T:Gtk.ButtonBox"/> and <see cref="T:Gtk.Box"/>.</para></remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.ButtonBox</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Destroy and free all resources used by this widget</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected HButtonBox (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype"></param>
<returns></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public HButtonBox (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Used for language bindings only.</summary>
<param name="raw">A pointer to a GtkHButtonBox, as returned by the Gtk+ C API.</param>
<returns>A C# Gtk.HButtonBox that wraps the <paramref name="raw"/> parameter.</returns>
<remarks><para>If you don't already know that you need this constructor, it should not be used.</para></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public HButtonBox ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>The normal way to construct a horizontal button box</summary>
<returns>A new HBox</returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>Get the type of this object, as registered with the GLib object system.</summary>
<returns>A number that uniquely identifies this type in the GLib object system.</returns>
<remarks><para>Mostly for internal use.</para></remarks>
</Docs>
</Member>
</Members>
</Type>
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Content-Disposition: attachment; filename=VButtonBox.xml
Content-Type: text/xml; name=VButtonBox.xml; charset=ANSI_X3.4-1968
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<Type Name="VButtonBox" FullName="Gtk.VButtonBox">
<TypeSignature Language="C#" Value="public class VButtonBox : Gtk.ButtonBox, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
<AssemblyInfo>
<AssemblyName>gtk-sharp</AssemblyName>
<AssemblyVersion>0.0.0.0</AssemblyVersion>
<Attributes />
</AssemblyInfo>
<ThreadSafetyStatement>VButtonBox is not a thread-safe object</ThreadSafetyStatement>
<Docs>
<summary>A button box should be used to provide a consistent layout of buttons throughout your application. This box provides a way of</summary>
<remarks><para>The layout of buttons in this type of box is determined by the box's <see cref="T:Gtk.ButtonBoxStyle"/>.</para>
<para>Methods for manipulating button boxes are provided in the super classes, <see cref="T:Gtk.ButtonBox"/> and <see cref="T:Gtk.Box"/>.</para></remarks>
</Docs>
<Base>
<BaseTypeName>Gtk.ButtonBox</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>Atk.Implementor</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>GLib.IWrapper</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Attributes />
<Members>
<Member MemberName="Finalize">
<MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>Destroy and free all resources used by this widget</summary>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected VButtonBox (uint gtype);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="gtype" Type="System.UInt32" />
</Parameters>
<Docs>
<summary>Internal constructor</summary>
<param name="gtype"></param>
<returns></returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public VButtonBox (IntPtr raw);" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters>
<Parameter Name="raw" Type="System.IntPtr" />
</Parameters>
<Docs>
<summary>Used for language bindings only.</summary>
<param name="raw">A pointer to a GtkVButtonBox, as returned by the Gtk+ C API.</param>
<returns>A C# Gtk.VButtonBox that wraps the <paramref name="raw"/> parameter.</returns>
<remarks><para>If you don't already know that you need this constructor, it should not be used.</para></remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public VButtonBox ();" />
<MemberType>Constructor</MemberType>
<ReturnValue />
<Parameters />
<Docs>
<summary>The normal way to construct a vertical button box</summary>
<returns>A new VBox</returns>
<remarks></remarks>
</Docs>
</Member>
<Member MemberName="GType">
<MemberSignature Language="C#" Value="public static uint GType { get; };" />
<MemberType>Property</MemberType>
<ReturnValue>
<ReturnType>System.UInt32</ReturnType>
</ReturnValue>
<Docs>
<summary>Get the type of this object, as registered with the GLib object system.</summary>
<returns>A number that uniquely identifies this type in the GLib object system.</returns>
<remarks><para>Mostly for internal use.</para></remarks>
</Docs>
</Member>
</Members>
</Type>
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