[Mono-dev] Unable to use System.Console from embedded

Chase kiro.roo at gmail.com
Tue Jan 12 22:44:42 UTC 2016


Recently integrated Mono into my own C++ application, following the embedded
blog post as well as many tips from people on the forum.  I'm able to load
and execute assemblies just fine, but the whole program throws an Abort when
I attempt to use System.Console.Write from inside C#.

Is there a init function I need to call or something I need to setup to get
this to function properly?

As a note, I'm loading all the assemblies in "mono/lib/mono/2.0/" before
calling the console method.



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