[Mono-dev] Next steps for mkbundle

Miguel de Icaza miguel at microsoft.com
Sat Aug 20 02:13:16 UTC 2016


Hello team,

I am very happy with the new hack to simplify creating bundles of applications, because we no longer need a C compiler to make these happen, and as a bonus, we now allow cross-compilation of bundles.

Just a couple of days ago, I added support for a new “--18n” flag that controls which encoders are shipped with the application, similar to the same setting that we surface on Xamarin.{Android,iOS,tvOS,macOS}.

The cross-compilation feature has surfaced a problem, when we bundle, we bundle using the assemblies from the system, but a VM that you can specify, and this can lead to mismatches between the C and C# code in the runtime (ie, Mono 4.0 and mscorlib 4.2).

So it seems to me that instead of just shipping Mono runtimes in our server for cross compilation, we are going to have to ship the entire set of assemblies that are part of a distribution. Perhaps all of $prefix/lib/mono/gac as well as the C runtime, and the support libraries for Mono.Posix.

Now, that is the easy part.

The part that I am debating is the part where we would like to distribute shared libraries that go with the bundled binary.   Either we can require that shared libraries be distributed side-by-side, to be a user/distribution problem, or to allow a way in mkbundle to ship those on behalf of the user/distributor.

Something like:

                mcs foo.cs  -pkg:gtk-sharp-2.0
                mkbundle –cross arm64-debian-linux-4.2.0 –shared-libs=/tmp/my-gtk-2.0-for-debain-shared-libs

Thoughts?
Miguel.
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