[Mono-dev] Compiling 64-bit windows mono-2.0 library with Visual Studio

Matt Guerrette direct3dtutorials at gmail.com
Tue Oct 6 19:39:13 UTC 2015


Im trying to embed scripting in C++ using the mono jit runtime in libmono.
I wanted to build a 64 bit library of the mono runtime but that doesnt seem
possible on Windows. Does anyone know of a way to do so using Visual
Studio? The msvc project included in the mono github repo fails miserably.
On Oct 6, 2015 3:36 PM, "Edward Ned Harvey (mono)" <
edward.harvey.mono at clevertrove.com> wrote:

> MMMmmmm...  No, that's still not clear.  (Also, you didn't reply to list,
> so if you want anyone else to answer, you'll have to resend or something).
>
>
>
> Mono is the open-source implementation of C# and .NET. So if you're
> developing on windows, normally you don't need mono. You just write C# and
> access .NET.
>
>
>
> You mentioned C++. Ok, no problem, you just access .NET however you do
> that in C++. (I'm not sure how to do that, but I know there are C++
> bindings or something, which enable you to access .NET from C++).
>
>
>
> The only reason I think you need mono is if you want something from the
> mono namespace, which is not part of .NET normally. Most of the mono
> namespace was created to provide support for things that don't exist in
> windows - for example, posix. But a bunch of things in the mono namespace
> can be useful in windows...
>
>
>
> I get the impression you're not actually trying to access something mono
> specific. I get the impression you want to know how to access .NET from
> C++. This doesn't need mono. It's all microsoft.
>
>
>
>
>
>
>
>
>
> *From:* Matt Guerrette [mailto:direct3dtutorials at gmail.com]
> *Sent:* Tuesday, October 6, 2015 10:22 AM
> *To:* Edward Ned Harvey (mono) <edward.harvey.mono at clevertrove.com>
> *Subject:* RE: [Mono-dev] Compiling 64-bit windows mono-2.0 library with
> Visual Studio
>
>
>
> Sorry i should have been more specific. Im trying to link 64 bit mono for
> a c++ project to use for scripting, but there is no prebuilt 64 bit windows
> library.
>
> On Oct 6, 2015 7:03 AM, "Edward Ned Harvey (mono)" <
> edward.harvey.mono at clevertrove.com> wrote:
>
> > From: mono-devel-list-bounces at lists.ximian.com [mailto:mono-devel-list-
> > bounces at lists.ximian.com] On Behalf Of Matt Guerrette
> >
> > I am currently trying to integrate mono into a project that I've built
> > completely 64 bit.
> > Currently on Windows there seems to be only 32 bit versions of Mono and
> > no easy way to build a 64 bit version.
>
> What do you mean you're trying to integrate mono into a project that
> you've built? This is presumably a C# .NET project you have in windows, so
> what do you mean "integrate mono?"
>
>
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